

DESCRIPTION
Now Maya can read and write Vertex Color using *.OBJ same as ZBrush!
You can export *.OBJ with Vertex Color from Maya to ZBush and vise versa.
Tested with ZBrush, Marmoset Toolbag, Houdini.
Also fixed an issue of incorrect object splitting in "Multiple objects" mode of the default *.OBJ importer.
COMPATIBLE with Maya: 2016, 2017, 2018, 2019, 2020, 2022, 2023.
INSTALLATION:
import ObjVColorMaya as objVCM
objVCM.ObjVColorMaya()